Meet the sniper backwards clock

meet the sniper backwards clock

Teams win the round when their clock reaches with the control point in proximity, the cart will begin to move backwards towards the last checkpoint. .. The final video in the Meet the Team series, "Meet the Pyro", was released on June. The Scout describes himself as a "Force of Nature" in Meet the Scout. You ask me if I wanna be a dentist one more time, pal, I'm gonna kick your teeth in. . This is a reference to the Sniper's choice of abode as seen in Meet the Sniper. . 42 · El Jefe · Ball-Kicking Boots · Backwards Ballcap · Hermes.

Capturing the control point starts the team's clock counting down. The clock that is currently counting down will only stop if the other team captures the point, the clock reaches 0: Teams win the round when their clock reaches 0: If the other team is capturing the point, the round will not end until the point's capture progress resets to 0, and the clock will continue to count down until it is actually captured. This mode has two variants; Payload and Payload Race.

In normal Payload maps, one team BLU must escort the cart through a series of checkpoints in a limited amount of time to reach a final target that the other team RED defends.

meet the sniper backwards clock

The cart moves when one or more players of the team are near it without enemies nearby; during this, the cart heals and provides ammunition to those close by. If no one is by the cart, it will not move forwards. After enough time passes without the payload having a team member near it, regardless of whether or not there is an enemy in proximity, the cart will begin to move backwards towards the last checkpoint. It will also roll backwards off uphill sections of the track.

Team Fortress 2

In standard payload, further rounds will only be played if BLU wins. In Payload Race, all rounds will be played regardless of which team wins, but the winner of previous rounds starts with their cart farther up the track. Arena is a team deathmatch mode, typically occurring smaller environments featuring a single control point. In each round, players do not respawn on death; a team wins the round by capturing the control point or eliminating all of the other team members.

Machine shortened to MvM is a six player co-operative mode where the mercenaries defend a structure against increasingly difficult waves of robots. Players have the ability to buy upgrades and improvements between rounds using in-game money earned during previous waves.

The game mode is characterized by its usage of grappling hooks and twelve unique power-ups. Player Destruction is a game mode made official by the community-made Invasion Update that focuses on teams collecting items bottles of beer by killing enemy players, and then entering a specific area jumping into a UFO tractor beam in order to add them to their team's score.

A single ball can be picked up by a player, and while they hold this, they cannot use any weapons but gain health regeneration, higher defense, faster movement speed, and the ability to see all players on the level. Players can pass the ball to other players or throw it aside to return to their normal patterns of attack, and will automatically drop the ball if killed. The ball can also be stolen if an opposing player is intercepts a pass, or hits the carrier with their melee weapon.

The goal is to get the ball through the opponent's goal more often than the opponents. The first Halloween event, or Scream Fortress event started in the yearin the Haunted Hallowe'en Special, [28] part of the October 29, patch. Each Scream Fortress event is brought by an update, some of which adding more features to the event and some only enabling the choice of a Halloween server with no changes. Only in Halloween mode can there be a boss fight against AI.

Not all maps have boss fights, however, with some only being altered. One of which is Helltower, where instead of Payload carts, there are the two dead Mann brothers. The goal is to push the opposite team's brother into hell, and if neither side does so in a certain amount of time, all the players are sent to hell and must reach the end in order to be able to collect a new item. A "Training mode" exists to help new players get used to the game, using wooden target dummies for practice and to introduce them to concepts of the multiplayer modes, though likely through an oversight is limited to four out of the nine classes.

Game modes allowing respawn all have a delay before a player may respawn again, with the respawn system waves' time being relative to the team's role for example, the defender have their respawn waves spaced far apart, while the attackers have a shorter delay between each wave. Sincethere is also typically a Halloween-themed variation on one or more of the above modes during the weeks around the holiday, with maps or modes updated to include themed decorations and often a more difficult challenge to the players.

For example, for Halloweenthis included an extremely difficult Mann vs. Machine round involving destroying more than enemy forces. Offense The Scout voiced by Nathan Vetterlein is a cocky, fast-talking baseball fan and street runner from Boston, Massachusettswho practiced running to "beat his maddog siblings to the fray.

The Scout can double-jump and captures control points and pushes payloads twice as fast as other classes, but has low health. The Soldier Rick May is both the second-slowest class in the game, and the class with the second-highest health after the Heavy Weapons Guy. A jingoistic American military man hailing from the Midwest despite the fact that he was never actually in the Army[36] the Soldier is armed with a rocket launchershotgunand a folding shovel.

The Soldier can use his rocket launcher to rocket jump to higher positions at the cost of some health. The Pyro Dennis Bateman is a mentally unstable pyromaniac of unknown gender or origin, clad in a fire-retardant suit and a voice-muffling gas mask.

In addition to a shotgun and fire axethe Pyro is armed with a homemade flamethrower that can set players on fire. It can also produce a blast of compressed air that knocks away nearby enemies and projectiles, and extinguishes burning teammates.

Though he is the slowest class, he can sustain and deal immense amounts of damage. His default weapons consist of his fists, a shotgun, and an enormous minigun that he affectionately refers to as "Sasha".

He can also remotely destroy his structures. The Medic is also equipped with an air-powered syringe gun and bonesaw. The Sniper John Patrick Lowrie is a cheerful New Zealand ocker -style character raised in the Australian Outback[43] equipped with a laser-sighted sniper rifle to shoot enemies from afar and a submachine gun and a kukri for close combat.

Armed with a revolverthe Spy can also use his butterfly knife to stab enemies in the back or sides known as a backstabwhich instantly kills them.

List of references (Scout) - Official TF2 Wiki | Official Team Fortress Wiki

Competitive play Team Fortress 2 is played competitivelythrough multiple leagues. Highlander one of each class, 9 players per team6v6 2 Scouts, 2 Soldiers, 1 Demoman, and 1 Medic with other classes used in certain situationsor 4v4 1 Scout, 1 Soldier, 1 Demoman, and 1 Medic, with other classes used often. While formalized competitive gameplay is very different from normal Team Fortress 2, it offers an environment with a much higher level of teamwork than in public servers also known as "pubs".

Most teams use a voice chat to communicate, and use a combination of strategy, communication, and aiming ability to win against other teams. Community-run competitive leagues also tend to feature an item banlist, as well as the removal of randomized critical hits, in order to speed up gameplay and to remove unbalanced or game-breaking elements from matches. Ranked matchmaking will balance players based on their tiers. A similar matchmaking approach has been added for causal games for matches of vs players.

A separate ranking used for matchmaking in casual games can be increased by experience points earned in-game, scaling with in-match performance. Players must have associated their Steam account with the Steam Guard Mobile Authenticator, and have a Team Fortress 2 premium account either by having bought the game originally, or purchased something in the game one it became free-to-play to use the competitive matchmaking mode.

In contrast to the original Team Fortress, Valve originally planned Team Fortress 2 to have a modern war aesthetic. It would feature a command hierarchy including a Commander class, parachute drops over enemy territory, networked voice communication, and numerous other innovations. Following the announcement, Valve stopped releasing information about Team Fortress 2 and the game entered six years of silent development. Episode One [61] and Cook became a Steam developer.

Source and Day of Defeat: Rather, Team Fortress 2 features a cartoon-like visual style influenced by 20th-century commercial illustrations [10] [64] and the artwork of J. LeyendeckerDean Cornwell and Norman Rockwell[4] achieved through extensive phong shading. Strike Zone Kill or assist kill 50 enemies while they are stunned or slowed.

The "strike zone" is an imaginary area on a baseball field used to call strikes. Frank Thomas is a Major League Baseball designated hitter.

The Cycle In a single life, kill an enemy while you are on the ground, in the air, and in the water. Hitting for the cycle means to hit a single, double, triple and Home Run in the same baseball game. To accomplish this feat in order is termed a "natural cycle". Hitting for the cycle is a rare enough occurrence that Major League Baseball keeps special statistics on it. Additionally, the means of getting this achievement reference the water cyclein which water goes from evaporation to precipitation to infiltration.

Triple Play Capture three capture points in a row in one life. A Triple Play is the act of making 3 outs during the same hit. In baseball, when three runners try to simultaneously steal a base, it is called a "triple steal". Weapons Baby Face's Blaster The weapon is modeled after a Browning Auto-5 shotgun, commonly used in bank robberies in the early 20th century. Its name is derived from famous bank robber Baby Face Nelson.

Bat The Scout's use of a bat as a melee weapon reflects the avid baseball culture of the Boston area, including the renowned Boston Red Sox. Atomic Punch This is a reference to the term "The Bonk" or "Hitting the wall", a condition when an athlete usually in an endurance sport suddenly loses energy or becomes fatigued.

Boston Basher Boston is the Scout's home city. Bashing is a harsh or prejudicial attack on a person. It can be physical or verbal - in this case, the weapon physically bashes enemies or the Scout wielding it. The Scout believing himself to be a "lady killer," the weapon's name may also refer to the Boston Slasher, a serial killer who murdered numerous women in the s'. Crit-a-Cola This weapon's name is a play on popular soft drink Coca-Cola.

It also sounds like the word "critical" when spoken with unusual emphasis.

meet the sniper backwards clock

Flying Guillotine The Flying guillotine is a ranged weapon from the Qing Dynasty that usually takes the form of a bladed hat used to decapitate victims. Force-A-Nature In physics, the "force of nature" is one of the four fundamental forces that occur naturally and affect the structure of the universe. Holy Mackerel Getting hit by a fish has got to be humiliating. Lugermorph The ultimate in semi-concealed weaponry.

There's no question you need this gun, the only question is: The name "Lugermorph" is a portmanteau of "Luger P08", a German sidearm that the Lugermorph is based on, and "lagomorph", any member of the mammalian order made up of mostly rabbits and hares.

The description references a running gag in the series - namely, where Max keeps his gun when he is not using it, as he has no clothes. Sandman The Sandman is a mythical character who tosses sand into the eyes of people to put them to sleep, fitting well with the fact that the Sandman's secondary attack puts hit enemies "to sleep" for a short duration. The name is also a reference to Sandlot balla variation of baseball. Shortstop This weapon's name is a reference to the " shortstop ", the fielding position between second and third base in baseball.

Sun-on-a-Stick Spiky end goes into other man. The description refers to a line spoken by the character Alejandro Murrieta in the The Mask of Zorro. Unarmed Combat So nice of the Spy to lend an arm The description is a pun on the phrase "lending a hand", which means to help someone with a task. The weapon's title is a reference to "unarmed combat", a term which involves two or more people fighting each other with their bare hands.

Batter's Helmet You'll be batting a thousand skulls in when you don this red piece of plastic! The term "batting a thousand" comes from baseball statistics, where it signifies getting a hit for every turn at batting. It was transferred to other activities in the s.

Meet the Amazing Sniper (Reversed)

The name "Big Elfin Deal" is a pun on the colloquial phrase "big effing deal". The description is a joke based on the elf Hermey from the s television special Rudolph the Red-Nosed Reindeerwho aspired to become a dentist. Bombing Run Death from above! A "bombing run" is the part of a flight of a bomber aircraft that brings it to the point over a target at which its bombs are released.

Team Fortress 2

This is referenced in the description. Bonk Helm When drinking one radioactive beverage at a time is not enough. The Bonk Helm is a reference to similar beverage-carrying headwear that is stereotypically worn by sporting event spectators, usually referred to as a "beverage hat", "beer helmet" or "thirst aid hat".

Bootie Time You dasher! Pull Santa's sleigh all by yourself, you sexy little man. This item's only attribute, "Jingle all the way", is a reference to the popular Christmas song Jingle Bells. Champ Stamp Show Chinese organized crime gangs who's boss by wearing their cool tattoos without actually participating in any of their totally illegal criminal conspiracies!

meet the sniper backwards clock

The name is a reference to the term " Tramp stamp ", referring to a tattoo which a woman places on her lower back. Curse-a-Nature Similarly to the Force-A-Naturethe name of this set is a reference to the Scout's description of himself in the Meet the Scout video. Flapjack The design resembles Shotaro Kaneda 's jacket from the anime, Akira.

meet the sniper backwards clock

The original name before it was renamed to Flapjack was "Neo Tokyo Runner", and Neo Tokyo being the main location of the story. Flight of the Monarch Unlike real wings, these don't help you fly at all, or have Paul McCartney in them.

This item resembles the fake wings worn by the Monarch's henchmen from The Venture Bros. The name comes from the fictional book by the same name written by Henchman 21 that begins a chain of events leading up to the Monarch being arrested and incarcerated. Flunkyware This matching henchman's boots, belt and pocket combo lets you run away from things, keep your pants up and carry what's left of your dignity at the same time.

meet the sniper backwards clock

This item resembles the belt and boots worn by the Monarch's henchmen from The Venture Bros. Front Runner This commemorative sweatband is a loving tribute to the heroes - and we don't use that word lightly - who live their lives like sweaty candles in the wind. In a race, the front-runner is the person in the lead. The description references Elton John's song Candle in the Wind. Futankhamun The name is a portmanteau of the word "foot" and the name of the famous Egyptian pharaoh Tutankhamun.

Hanger-On Hood Protect your civilian identity from those who would harm you for your complicity in nefarious deeds, and those who would punch you in the stomach for dressing up like a moth. This item resembles the masked hood worn by the Monarch's henchmen from The Venture Bros. The line in the description about dressing like a moth refers to the running gag of the Venture brothers mistaking the Monarch's and his henchmen's guise as that of a moth, by which the Monarch is particularly offended.

Hermes Don't shoot the messenger. Actually, go ahead and try. Can't be done, pal! In Greek mythology, Hermes is the messenger of the Gods, best known for his ability to move extremely quickly. The Scout's class icon is taken from Hermes' winged shoes.

The term " don't shoot the messenger " is used to describe attacking a bringer of bad news. Hero's Tail Possibly the result of pigmentation loss due to horrible experiments. Possibly a mop of some kind. The item's description is a reference to The Witchera book about people who hunt dangerous monsters. The main character's skin and hair lose pigmentation as a result of the consumption of mutagens, a prerequisite of his transformation into a full witcher. The description also refers to mops commonly used as makeshift wigs in comedy pieces.

Hot Dogger There's been a terrible explosion at the hot dog factory!